The video on this thread addresses some of the concerns you guys have been bringing up (I think even automating supply runs gets an offhand mention). But it's my ideal solution, not the one currently suggested be Nate. Every transfer would be very similar so you can set all the parameters and record all the maneuvers and execute them with the same results. So surface to surface, surface to orbit, orbit to surface would be the best uses for it. You would need a couple static destinations or a destination that you can easily figure out the timing for it to work. My little pipe dream scenario for automation wouldn't work beyond a planet's SoI anyway. The current explanation for automation would be completely abstracted with no physical craft moving around. Now, maybe KSP2 can greatly improve upon that, but if any significant number of players can still do it with less fuel manually you'll have a lot of cases of automated deliveries running out of fuel several hundred meters above the target, or before they're able to zero out relative velocity with a station they're docking to. My main worry with full automation for these deliveries is that a lot of people can travel and land more efficiently than MechJeb can.
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